AI Insights · Timothy · April 2023
Top 5 Netflix Games on iOS in the US: Q1 2023 Performance
Explore the performance trends of the top 5 Netflix games on iOS in the US during Q1 2023, highlighting weekly downloads, revenue, and active users.
In Q1 2023, the top 5 Netflix games on iOS in the United States showed varied performance in terms of weekly downloads, revenue, and active users. Here's an overview of how each game fared during this period.
Cats & Soup from hidea experienced a significant fluctuation in weekly revenue, peaking at around $71K in the week of February 20. Weekly downloads saw a notable increase mid-quarter, reaching nearly 85K in the week of February 13, before gradually declining towards the end of the quarter. The game maintained a stable number of active users, with a peak of approximately 92K in mid-February.
Exploding Kittens® by Marmalade Game Studio showed a downward trend in both weekly downloads and revenue. Downloads decreased from around 2.7K in late December to approximately 534 by the end of March. Revenue followed a similar pattern, declining from nearly $4.2K to around $1.2K over the same period. Active users also saw a consistent drop, starting at about 3.6K and ending the quarter at around 1.1K.
HELLO KITTY HAPPINESS PARADE published by Netflix, Inc., had relatively consistent weekly downloads, fluctuating between 2.7K and 6.1K. Revenue remained minimal, with the highest weekly revenue being around $69 in mid-March. Active users ranged from approximately 4.8K to 6.6K throughout the quarter.
Asphalt Xtreme, also from Netflix, Inc., showed a steady decline in weekly downloads, from around 3.1K at the start of the year to about 2.4K by the end of March. Revenue figures were mostly negligible, with occasional peaks such as $103 at the end of January. The game maintained a relatively stable number of active users, ranging between 17K and 20K.
Wonderputt Forever, another title from Netflix, Inc., saw a gradual increase in weekly downloads, rising from around 1.2K at the beginning of the quarter to approximately 1.4K by the end of March. Revenue was minimal throughout the period. Active users remained fairly stable, fluctuating between 5.5K and 7K.
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